

In principle, anyone at any moment can participate in the creation.
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This book is intended to benefit readers by providing them with a possible direction to take in deciding how to synthesize worlds in cyberspaces. Without a philosophy and methodologies of how to architecturally design and synthesize the cyber worlds, the worlds in cyberspaces tend to be arbitrarily extended, disordered, and, in extreme cases, criminal. They warn of the danger of widespread crimes and accidents in the cyberworlds, for instance. There already are numbers of books with observations and analyses of cyberworlds. The approach presented in the book is thus characterized as synthetic rather than analytic.

The book's topics are selected to clarify the issues of the philosophy, architecture, and design of cyberworlds through a wide variety of case studies. The underlying philosophy is crucial to the success of the architecture, and an initial effort is made to delineate it at the beginning of the book. The purpose is to discover the architecture and design of cy of the book Cyberworlds berworlds by synthesizing worlds in cyberspaces.

Cyberspaces have come into prominence with the de velopment of the Internet and are expected to expand drastically with the emergence of national and international information systems. The worlds synthesized in the cyberspaces of networked computers are the theme of Cyberworlds.
